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SPINS Overdrive’s dynamic structure
SPINS Overdrive is all about maximising your experience, which is why we’ve created a dynamic chip structure that alters your game time based on the size of the prize pool. The bigger the multiplier, the deeper the game plays.
This means when the multiplier is low, the game is fast, starting stacks are low and level time is short. When the game has a mid-level multiplier you get more chips and more time. And when the multiplier is big, we give you a deep chip stack and even more time to play.
Payouts are also dynamic. Lower multipliers are winner-takes-all, while mid-tier multipliers pay out the top two spots. If you hit 25x or higher, all three players are guaranteed a prize.
The table below summarises the levels, chips and prize pool distribution based on the multipliers.
Multiplier range | 2-2.99 | 3-3.99 | 4-4.99 | 5-9.99 | 10-24.99 | 25-119.99 | 120-239.99 | 240+ |
---|---|---|---|---|---|---|---|---|
First prize % | 100% | 100% | 100% | 100% | 80% | 83.34% | 83.34% | 83.34% |
Second prize % | 0% | 0% | 0% | 0% | 20% | 8.33% | 8.33% | 8.33% |
Third prize % | 0% | 0% | 0% | 0% | 0% | 8.33% | 8.33% | 8.33% |
Starting stack | 300 | 500 | 500 | 500 | 750 | 750 | 750 | 1000 |
Time bank (seconds) | 00:10 | 00:10 | 00:15 | 00:15 | 00:15 | 00:20 | 00:20 | 00:30 |
Level time (minutes) | 01:00 | 01:00 | 02:00 | 03:00 | 03:00 | 04:00 | 05:00 | 05:00 |
Levels | Small Blind | Big Blind |
---|---|---|
1 | 10 | 20 |
2 | 15 | 30 |
3 | 20 | 40 |
4 | 30 | 60 |
5 | 40 | 80 |
6 | 50 | 100 |
7 | 60 | 120 |
8 | 75 | 150 |
9 | 90 | 180 |
10 | 105 | 210 |
11 | 125 | 250 |
12 | 150 | 300 |
13 | 175 | 350 |
14 | 200 | 400 |
15 | 225 | 450 |
16 | 250 | 500 |
17 | 300 | 600 |
18 | 350 | 700 |
19 | 400 | 800 |
20 | 500 | 1000 |